The game's enemy variety is key to keeping each expedition surprising, and they start off simple enough. You'll likely have something new to craft after most dangerous expeditions onto nearby ships, which not only helps shake up each combat encounter with some new weapons and toys, but also expands your options for engagement with the numerous types of enemies you'll come into contact with. Void Bastards rewards you with items for upgrades frequently. You can even tag certain pieces of gear and have any possible nearby locations with their required components show up on the galaxy map, clearly charting you a course towards them. A clear and concise upgrade tree shows you exactly what you need to build a new item, as well as what components you should look out for to upgrade them a tier. It's fun to work with and around these traits, but Void Bastards graciously lets you keep any weapon and gadget upgrades as well as objective progress intact should you lose a character early.Ĭrafting these items is streamlined, too. Another could do the exact opposite by randomly coughing and giving away your position. One might be capable of silently sprinting, letting you get by enemies faster without alerting them. You'll also lose your current character, who might be equipped with both useful and detrimental abilities. You won't lose all your progress when your current character expires, but you will lose any hoarded ammunition, fuel, and food. With its rogue-lite structure, Void Bastards is as much about staying alive as long as you can as it is about dying. It's a striking style that makes Void Bastards immediately recognizable and imbues its adventure with personality. Enemies move as if they're 2D sprites living in a 3D space, rotating at fixed increments to face you. Explosions litter the screen with onomatopoetic descriptions of their destructive power, represented visually with bold colors and thick black outlines. The comic book aesthetic transitions over beautifully into gameplay, where the action looks like it was ripped from the narrative panels preceding them. It has a distinct style that immediately gives Void Bastards an identity. The story is supported by gorgeous comic book-style cutscenes that bookend each completed objective. Neither expand on the lore enough to make the setting any more interesting than it is at face value, but it's entertaining enough to earn a few chuckles throughout. Punchy one-liners and some dark humor drive Void Bastard's world-building, which is primarily conveyed by your AI handler and occasionally by intercom systems on ships you board. These small modifiers keep your ventures on ships exciting, providing knock-on effects for you and its enemies to play off of. Modifiers can include anything from security systems being graciously offline to the hallways being stripped of lights to make your journey through them more treacherous. Both of these resources are found on nearby ships, which you can inspect from afar to identify its possible inhabitants, lucrative rewards, and unique modifiers before making a choice on whether to board or pass by. Your small vessel requires fuel to travel, while you need food to survive each passing day in the empty void. The game hops between a frenetic first-person shooter when you board ships and a galactic exploration adventure outside of them. This encapsulates the main loop you'll find yourself in throughout the 15-hour campaign. You are tasked with searching any nearby ships for special items and other resources, using components you find to craft new weapons and tools that will help you both evade and combat the numerous nasty enemies protecting these rewards. Void Bastards puts you in the space shoes of numerous rehydrated "clients" aboard a stranded personnel vessel, whose AI has had no choice but to rely on its dangerous cargo to repair the ship for a final jump to its destination. Void Bastards forces you to make small decisions with each stop at a not-so-abandoned vessel, which makes these encounters challenging and exciting. A lobbed grenade is handy against those shielded enemies, but it prevents you from taking more devastating firepower with you to fight beefier foes. An electrifying zapper is good for immobilizing some enemies, but it's useless against those with shields. As you explore spaceships, scrounging around for supplies to push yourself that little bit further, your strategy has to be flexible. Void Bastards never lets you get too comfortable.
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